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The Sacred Rings
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List Price: $29.99
Our Price: $11.80
You Save: $18.19 (61%)
Availability:
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Product Details
- Binding: CD-ROM
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- Brand: Dreamcatcher
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- EAN: 0625904466501
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- ESRB Age Rating: Everyone
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- Features: Vast, rich environments to explore including a unique house with hidden secrets, Manula Valley, the residing place of an old witch and an ancient warlock and the old Keeper’s Tower now controlled by your brutal adversary, More than 400 beautiful locations to fully-explore, Easy to navigate mouse-driven, point-and-click interface, More than 40 minutes of incredible cut-scenes, An astonishing musical score with 8 varied themes to compliment gameplay
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- Label: Dreamcatcher Interactive
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- Manufacturer: Dreamcatcher Interactive
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- Model: PCO46650MB
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- Platform: Windows 2000, Windows XP
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- Product Group: Video Games
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- Publisher: Dreamcatcher Interactive
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- Release Date: 2007-03-01
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- Studio: Dreamcatcher Interactive
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- Title: The Sacred Rings
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- UPC: 625904466501
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Avg Customer Rating: 
Product Description: In Sacred Rings 2: The Aura you'll prepare yourself for a journey unlike any you've seen before. You become Umang, a citizen of the strange world where the Sacred Rings are key. The Sacred Rings that grant the holder unlimited power and immortality -- and you've awakened and found them clenched in your hand. Soon you learn that a rival clan wants the Sacred Rings' power for their own evil purposes. Before they track you down, you have to protect the Sacred Rings and return them to the Keepers -- the only ones who will be able to watch over them. The fate of the Sacred Rings and Mankind lies in your hands. Game engine with immersive special effects and an astonishing musical score
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Customer Reviews
Do not recommend
I was disappointed with this game. The puzzles at times are illogical and not much fun to figure out. If I hadn't been able to go online to get clues (and sometimes answers) then I'd give it one star. The scenery in the game is very nice.
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Who is this impostor?
Where is the real Umang? Pleasant chap, enthusiastic attitude, friendly. Who is this scowling, sarcastic stuffed shirt? He looks, sounds, and acts nothing like Umang. Disappointing and bewildering to those of us who ran straight from Fate of Ages to this sequel, eager to once again pick up the quest and see where our 'hero' landed.
The graphics are improved--they were excellent to begin with--and the puzzles challenging. Unfortunately, we left off at the demo, the sinister impostor having annoyed us enough to find ourselves disobliged to continue.
If change of character doesn't bother you at all, this is a worthy game; enjoy.
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Cheesy Fun
The graphics are good and the puzzles are enjoyable and not too hard, but the story, to me, is cheesy enough to be distractable. If you can allow yourself to be pursued by something called "The Shadow Legion" without falling out, you should be okay. I often felt as if I was walking around inside a child's cartoon, and a bad one. However, if you're looking at a game called "The Sacred Rings" (like I did), the fantasy elements shouldn't be a problem. Overall, the game was engaging and fun to play- the tram rides are a great way to travel!- but it often seemed as if the sappy adventure story was simply in place to accomodate the puzzles.
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Enjoyable, typical adventure
Some of the puzzles were very confusing and I had to get hints in order to move through a couple areas of the game. The main story was good and most of the art and graphics were beautifully rendered. Definitely worth the time.
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DEFINITELY A MIXED BAG
I sure wish I could give "Sacred Rings" a higher rating, because like so many, I was very much looking forward to what is a sequel to what was a pretty good game.
OK, the graphics are good. OK, the voice acting is actually superior, but is it better overall? Sadly, I don't think so - as much as I'd like to say otherwise. I'm a passionate graphics freak, and good voice acting (not to mention plot) helps a lot. Sadly, it was not to be so. So much of "Sacred Rings" is so DARK graphically - to the point of being unrealeaingly GRIM. HEY, guys!!!! Lighten up! Most locations are either in dungeons, or underground, or it's raining. (Sorry folks, but it's true.) Also, given the magic of "Aura", would it be unreasonable to expect the same to continue - even more so? I don't think so. I certainly hoped so - to the point of being several months back-ordered on it.
OK, so the hero is going into a new world that no one has been to before, what an opportunity - lost. Yeah, he was a lot more tolerable that he was - acting-wise in "Aura", but it's all got to hang together, and it just didn't.
In "Aura" there was all this wonderful stuff that was visually magical - some was even truly superior. The music and sound effects ditto. Sadly, this was missing from "Sacred Rings". Frankly, it was downright GRIM - w/ no magic to alleviate the mood.
Of course, I'm not about to reveal the ending, but I will go as far as to say: HUH?
I appreciate all the work that the creators put into this, but sadly, they missed the boat - or lost track of what could have been a wonderful series.
B. Taylor, Exeter, NH
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