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Obscure: The Aftermath
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List Price: $19.99
Our Price: $15.96
You Save: $4.03 (20%)
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Product Details
- Batteries Included: 0
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- Binding: Video Game
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- Brand: Ignition Entertainment
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- EAN: 0893384000403
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- ESRB Age Rating: Mature
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- Features: Six different characters to play - each needing to contribute their unique abilities, Survival horror game heavily influenced by teen horror movies, Unique co-op mode where a friend can join in anytime, Highly detailed, creepy environments, Immersive soundtrack performed by the Boston Symphonic Orchestra and the Paris Opera Children's Choir
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- Format: CD
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- Label: Ignition Entertainment Ltd
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- Manufacturer: Ignition Entertainment Ltd
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- Platform: PlayStation2
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- Product Group: Video Games
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- Publisher: Ignition Entertainment Ltd
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- Release Date: 2008-03-25
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- Studio: Ignition Entertainment Ltd
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- Title: Obscure: The Aftermath
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- UPC: 893384000403
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Avg Customer Rating: 
Product Description: What is the mystery of strange black flowers that have sprung up everywhere on campus? While experimenting with these flowers, you discover a dangerous substance that causes you to experience strange and vivid dreams. On a bad school trip, when the seeds finally germinate, you find out the horrible reality of the flowers. You have to stop a contagion while fighting a horde of mutants before it's too late. This game takes place two years after the gruesome events of the first game. You can choose from among six characters and one AI controlled sidekick, with each character having their own unique abilities. You can switch at different points in the game, and a friend can even join you at any time. Among the many available weapons, light is probably your best ally to keep the monsters at bay.
Vast variety of weapons and horrifying monsters Weapons include - a flashlight, baseball bat, flaregun, pistol, submachine gun, chainsaw, and dynamite Immersive soundtrack performed by the Boston Symphonic Orchestra and the Paris Opera Children's Choir
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Customer Reviews
Grand fun O.O
I'm a huge fan of the survival horror genre, but it's very hard to find a good one because most seem to be so wrapped up in making things pop out at you they forget to put an ending or an actual storyline. Then when the ending is there, many times they try to cliffhang it and leave so many loose ends or just something entirely missing. Also many times the co-op is more like Player 1 and the disposable tag-along.
I'll start by saying that any Survival Horror Duo (like my friend and i, we usually switch off controllers, but in this case we could both play) or trio or quartet will likely enjoy the co-op mode in this. All the characters you play have their own special skills, so no ones useless or just fighting to move things around or open things for the most part. You can also change the camera to follow the other character with the R2 button, so if you need whoevers skill to open whatever high up off screen thing, you dont have to blind feel around for it even if the skill owner is player 2.
The characters themselves are a bit video game stereotypey, where the girls are all the smart hot college kids who have lots of sex and the majority of the guys are all the jock-ish athletics who are giving it to them. They gradually grow on you.
On the game itself, there are a few references and reminders of what happened in the first one, including survivors, but if you hadn't read up on the first one, it's a bit hazy. But the graphics are good, the music is very upbeat in some parts and spooky when it needs to be. The story itself is pretty clear throughout. Theres very few types of monsters though.
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Neet!!
This game was some what short but I got everything that I wanted out of it and I would not mind playing it again.
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another fun trip with flower power at fallcreek university
This is not as fun as the original but still glad they made it and hope for another one.
The game is fairly quick and can be completed within the span of a week or less.
Still very fun, I had a good time playing it. I only played the one for PS2 and I am sure that the one for WII was even funner than this.
This is good for a summer game and like the other reviewers said surprisenly good.
each game obscure one and obscure the aftermath, have a resident evil feel to them that is high school/college based which makes kind of interesting and fun
if you are either at leafmore high or fallcreek university you are sure to be in session for a good time
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Not bad
I have not played the first Obscure so I had no idea what to expect from this game. I was pleasently suprised. It is a reatively short game, sometimes the graphics are bad and the storyline can be odd at times. But I like that you can change characters and at a few points it is scary. Well worth my $20 bucks.
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Surprisingly good and not so surprisingly bad throughout
Obscure the aftermath is a "Sure why not!" game. Because it is cheap you can drop coin on it and not feel like you lost anything in the exchange.
As expected it takes place after the first game. 3 of the original characters survived a horrible botanical experiment gone bad and defeated a mad scentist who was experimenting on faculty and students to find a cure for his dying twin brother. As expected these experiments turned casual people in mutant monsters making you wonder if Leonard and his twin Herbert were the Umbrella execs from Resident evil that did not quite make the cut. I can see it now. Wesker saying "You are evil but just not evil enough guys and your character models look a lil dated! Maybe you can move on to star in a 3rd party survival horror game. I hear Obscure needs some villians check with them!"
Regardless after one of the survivors reflects on his past you begin being randomly put into the shoes of other characters. Because this is a co-op slash and monster fest you have to always use the skills of both people to blaze a trail to your next objective. In truth after you learn how to navigate, use items, switch between team mates, and equip weapons The Aftermath does grow on you. It is not nearly as buggy as Suffering: The ties that bind which would have been a great game had it not been so carelessly rushed by midway. At least Aftermath's programmers took time to address clipping issues and it has no abyssmal doors you walk through and fall into a pit of nothingness. Besides slow save and load times the game is pretty slick and responsive for what it is.
The actual protagonists are not quickly likeable sadly. In your first mission Corey smugly looks at his bed and says "Many girls have come and gone here! But you're different Mei at least you stayed!" Mei has every right to call him a pig.
Next up jock-smock Kenny makes a remark about blowing his load to his sexy decrpyting cohort Amy after she finds a gun in the Billard room.
It's kind of hard to feel anything for these college frat stereotypes. In some instances you may root for the monsters more than for the people you're playing as. If you stay the duration a few of the heroes and heroines do prove they have more interesting layers underneath their dense cliche outer shells but even then the character development never becomes ground shaking.
As you progress through trippy graveyard dream sequences, frat parties, libraries, billard rooms, hidden passages, and labratories you get the feeling these programmers had a thing for the movie The Faculty and thought Buffy The vampire slayer was Shakespeare. Actually Buffy was a great series but whereas its campy style of humor worked for the scooby gang it does not work for The Aftermath. Joss Whedon was a master at portraying characters as normal and flawed but still quirky and lovable. In Aftermath you do not get nearly that same level of bonding.
Believe it or not there are some neat surprises along the way. I thought it was cool how when I leveled my first monster its heart stayed behind and kept beating a long time. There is also an odd Flower reference for one of the female characters that is genuinely creepy.
Despite finding this game to not be mere garbage I have to mostly agree with how I made my earliar acessment doing my IGN review of it. The fact it is two player is a welcome change for this genre. It would definetly be a wonderful introduction to survival horror. However if you've visited Silent Hill and had tea with Alessa and Pyramid head, took tourist pictures in the ghost world of Fatal Frame, or played Zombie Head golf with Jill Valentine and Leon Kennedy you have seen far better scares and far better plot devices then what are in AfterMath. That considered it is essentially a good game and "sleeper gem" that has gotten more flak than it deserves.
Pros
+ Very few bugs
+Smooth responsive controls
+Two player gorey action!
+A few neat sights along the way
+ A decent story-line that is much better then what you'll find within the typical "teen horror" genre. Not the most original plot but I've seen far worse.
+ Some of the characters are discovered to be courageous, dedicated, and good hearted deep down. It is a shame this is not immediatly so apparent at first. However it is realistic. Gaggles of friends are rarely "mature and civilized" when observed in groups.
+ A few things such as using spotlights to dispel darkness, utilizing a syringe to collect vital fluids from monster organs to replenish your health, revving up a chain saw to cut fallen trees from your path, and adjusting the security camera clarity while navigating Mei's sister Jun through the basement were neat additions.
Cons
- Ai can get abysmally dumb at certain pivotal points in which your partner actually needs to be helpful.
- The frat humor and frat stereotypes just come off as unintelligent and offensive near the beginning of After-math. The young characters in Rockstar's Bully and Atlus's Persona 3 Fes were alot more likeable at the start of their respective tales.
- Back tracking because you may have brought the wrong character for the wrong task.
-Character models look a bit dated.
- Creature designs are unoriginal however since so many survival horror games exist that have used so many ideas I can somewhat forgive Aftermath for this. Hard to break the mold when nothing new is under the sun.
-Slow save and load times.
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