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Dungeon Siege: Legends of Aranna Expansion Pack
Dungeon Siege: Legends of Aranna Expansion Pack
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List Price: $29.95
Our Price: $11.20
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PC Gamer (1-year)
PC Gamer (1-year)
Price: $19.95
Product Details

  • Binding: CD-ROM
  • Brand: Microsoft
  • EAN: 0805529579392
  • ESRB Age Rating: Teen
  • Features: Includes a full version of the original Dungeon Siege. Journey through 9 spectacular areas as you solve a mystery in the world of Aranna, The adventure reveals the origins, lives, and eventual downfall of the ancient Utraean civilization, Featuring a new part of the world to explore, treasures to loot, and mysteries to unlock, Experience fantastic creatures to battle, weapons to wield, armor for protection, and more, Improved group gameplay; play through with friends and complete all the quests together
  • Format: CD-ROM
  • Is Autographed Specified
  • Is Memorabilia Specified
  • Label: Microsoft
  • Manufacturer: Microsoft
  • Model: Q54-00019
  • Platform: Windows 98, Windows Me, Windows XP
  • Product Group: Video Games
  • Publisher: Microsoft
  • Release Date: 2003-11-11
  • Studio: Microsoft
  • Title: Dungeon Siege: Legends of Aranna Expansion Pack
  • UPC: 805529579392
Avg Customer Rating: 3 stars

Product Description: Dungeon Siege: Legends Of Aranna is an expansion pack that's so big, it's practically a new game. It also includes a complete version of Dungeon Siege -- two games for the price of one! Over 70 new spells with dramatic new spell effects are waiting for you to unleash them on your foes New classes and creatures, like the half-giant player/character and the pack animal that fights to defend your treasure Hundreds of new monsters, new weapons, and an entire new world to explore -- as you save your world from an insidious evil


Customer Reviews


4 stars fun game
Fun game,Inventory managment is a little much though. No problems installing and ran pretty smooth. Good hack and slash rpg.


5 stars Loads of fun.
First things first...the LoA expansion includes the original DS game, so even if you don't like the expansion (and I agree it's not as good as the original) so what? With LoA you get the original game, improved by the various interface and game play improvements that come with LoA. All that having been said, my review below focuses on original DS, as anyone who buys LoA at this late date is probably going to get it mainly for the original game.

DS/LoA is five years old, an eternity in the world of computer games, but I would rather load up my old DS disk and play an hour or two of this than any other game that I've played since.

One of the most common criticisms of this game is that it is too easy. That is absolutely correct. If you are a hardcore gamer who isn't happy unless you're pushed to the limits of your key-punching abilities, you'll hate this game. If you want your brain scrambled by mind-numbing puzzles, you'll hate this game.

Me, I push keys and scramble my brain all day at work. The last thing I want is to come home after a hard days work and face...more work. I want a non-challenging escape, and DS I is the best game I've ever found for delivering just that.

Here's why I love DS I:

It's beautiful. Proof that you don't need to fill the screen with eye-numbing detail to make a visually arresting game. (Wish they had understood this when they made the miserable DS II).

It's atmospheric. All of the many environments in the game are well done, each has a feel, the music is great, it draws you in.

It's intuitive. If you want a game that you don't need a manual for...this is it. If you think something is likely to work...chances are it will.

It's a game that doesn't revolve around mastering the interface. No need to repeat keystroke combinations ad infinitum until they are ingrained in muscle memory. You can play this with one hand on the mouse while sipping a daiquiri out of a coconut with the other. Really.

It's slick. Never had a hitch with this game. I'm no programmer, and my meager attempts at modding the game were very superficial, but it gave the feeling at least of having well-planned architecture and clean code.

It has simple charm out the wazoo. There's no way to describe or define this, it just is. (DS II, by the way, lacks charm to the same extent that DS I exudes it. LoA has less than DS but lots more than DS II.)

Sadly, after five years and the dismal failure of DS II, which sucked and alienated most of the DS community, a lot of the user-generated content that used to be available online has disappeared. Used to be there was a good score or two of complete user-generated campaigns you could download. Some were as good as the original and can still be found.

About half of computer games I dislike right from the start and give up on after half an hour. The other half I like for a while until their flaws finally get to me and I wind up hating them. Dungeonsiege is the ONLY game that I like now in retrospect, years after playing it, as much as I like it the first day I fired it up.

I have a dream...that some day the D&D franchise will be ripped from the cold dead hands of Atari and its genetic material mixed with that of Dungeonsiege I, resulting in the ultimate action-RPG.


5 stars AN EXCELLENT ACTION-cRPG PACK!
This is an action cRPG that came out after DIABLO II and just before NEVERWINTER NIGHTS. And it blew both of them out of the water!

Not as deep as NWN, yet the story engaged you enough to make it more than a hack'n'slash. Not as dark as DIABLO II, yet blood fever will take hold of you once in battle. A number of innovative ideas made DUNGEON SIEGE a unique experience: the cinematic perspective, the original characters (who thought up...machine-gun shooting medieval robots!), the fighting-back pack-mule...
At the same time, both the enemies' and your company members' AI is well above par.

Graphically, this is a 4 year game yet it plays much smoother and it has further horizons than most cRPGs today. Even if, to any true cRPG fun, graphics is not everything (otherwise DAWN OF MAGIC would have been considered a great game), DUNGEON SIEGE is found wanting in nothing when it comes to graphics. Not until TITAN QUEST got released could any cRPG hold a candle to DUNGEON SIEGE! Tress and grass move as you pass by, water ripples as you step into it and wakes as you walk through it. Everything worn or wielded appears on the character; whereas, magic spells are not shabby at all.

The game also sports a GREAT CAMERA PLACEMENT (zoom capable and totally customizable) and has one of the BEST SOUNDTRACKS - the theme music will stay with you as the appropriate theme for any epic battles in the future.

Those of you who were (rightfully) disappointed with the truly bad and much shorter DUNGEON SIEGE 2 (I still cannot fathom how they managed to botch that one!), keep in mind that it has only skin-deep similarities to its predecessor. This is the one to buy!

Combined with its expansion, this comes out...more expensive than buying them separately in jewel-cases - so, I would recommend shopping around first. Nevertheless, you will enjoy it more than most latest games!

HIGHLY RECOMMENDED!!


4 stars DS Violence reduction version
I like this game in old version as more violence. For this violence reduction version, i still like it but less joy such as explode the enemy dead body into pieces by explosive powder combat magic.


4 stars Fun game, just too linear
This game is great fun and I've played it at least three times. The system requirements listed on the cover are too low. The game will run, but too slow and the graphics are choppy and not smooth as they would be with a more upgraded system. 800mhz 64mb graphics and 256 mb ram.

The game play is great as an rpg adventure. I especially love the mule you can buy to carry extra supplies. The cons of the game are that the monsters do not respawn, so as not to be able to level up your characters in an earlier area of the game to handle harder level monsters further ahead. This also limits the amount of gold a character can accumulate, as items are expensive. The games offers lots of items your character can pick up, that are junk or useless, but can be sold for some gold. Only, your character is unable to hold on to most of the items, so you will have to go back and get them; perhaps even making a half dozen round trips
to collect all the items (shovels, knives, etc) to sell.
Later in the game, you will have more characters in your party and perhaps a mule, at which time your party can carry more items.
The biggest letdown of this game is that it is linear; meaning that your character goes from point A to point B and Point C and so on, with no side quests and no variations other than who will be in your party.
You have a specific number of monsters to kill and a specific route throughout the entire game.